Lua [Legion Zone 2003-2010 by Jazz]

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Lua

Projekt zamknięty

Wersja 1.3

Funkcje

Zmiany

Lista zmian

Zawartość

Pełny opis nowych plików

Gotowe przykłady do zastosowania w grze

Skrypty LUA

FunkcjaStanWersja
StrategicEventHandler.lua
HandleEarlyMorningEvents() 100% 1.0
HandleNPCSystemEvent() 98% 1.2
SetPabloToUnbribed() 100% 1.2
HandlePossiblyDamagedPackage() 100% 1.2
AddSecondAirportAttendant() 100% 1.2
HandleDelayedItemsArrival() 100% 1.2
HourlyUpdate.lua
HourlyQuestUpdate() 100% 1.0
HourlyLarryUpdate() 0% -
HourlyCheckIfSlayAloneSoHeCanLeave() 0% -
HandleHourlyUpdate() 0% -
HandleQuarterHourUpdate() 0% -
Overhead.lua
HandleAtNewGridNo( ProfileId ) 100% 1.1
MakeCivHostile( bNewSide ) 0% -
HandleNPCTeamMemberDeath( ProfileId ) 0% -
HandlePlayerTeamMemberDeath( ProfileId ) 100% 1.1
GameInit.lua
InitNPCs() 100% 1.0
InitNewGame() 100% 1.0
StrategicTownLoyalty.lua
HandleLoyaltyChangeForNPCAction( ubNPCProfileId ) 100% 1.1
CheckConditionsForTriggeringCreatureQuest( sSectorX, sSectorY, bSectorZ ) 100% 1.1
HandleGlobalLoyaltyEvent( ubEventType, sSectorX, sSectorY, bSectorZ ) 100% 1.1
ExplosionControl.lua
PerformItemAction( ActionID , sGridNo ) 80% 1.0
InterfaceDialogue.lua
CarmenLeavesSectorCallback() 100% 1.1
HandleStuffForNPCEscorted( ubNPC ) 100% 1.3
HandleNPCDoAction ( ubTargetNPC, usActionCode, ubQuoteNum ) 0% 1.3
StartDialogueMessageBox( ubProfileID, usMessageBoxType ) 0% -
DialogueMessageBoxCallBack( ubExitValue ) 0% -
GameEventHook.lua
ExecuteStrategicEvent() 0% -
strategicmap.lua
HandleQuestCodeOnSectorEntry() 0% -
HandleQuestCodeOnSectorExit() 100% 1.2
CheckForKingpinsMoneyMissing() 100% 1.2
Quests.lua
CheckFact( usFact, ubProfileID ) 95% 1.3
SoldierProfile.lua
opplist.lua
ManSeesMan() 0% -
MercHiring.lua
HandleMercArrivesQuotes() 0% -
Strategic.lua
HandleSoldierDeadComments() 0% -
MapScreenHelicopter.lua
HandleSkyRiderMonologueAboutOtherSAMSites( uiSpecialCode ) 0% -
HandleSkyRiderMonologueAboutCambriaHospital( uiSpecialCode ) 0% -
HandleSkyRiderMonologueAboutDrassenSAMSite( uiSpecialCode ) 0% -
HandleSkyRiderMonologueAboutEstoniRefuel( uiSpecialCode ) 0% -
HandleSkyRiderMonologueEvent( uiEventCode, uiSpecialCode ) 0% -
SkyRiderTalk( usQuoteNum ) 0% -
CheckAndHandleSkyriderMonologues() 0% -
HandleHelicopterOnGroundGraphic() 0% -
HandleHelicopterOnGroundSkyriderProfile() 0% -
Strategic Status.lua
HandleEnricoEmail() 0% -
Meanwhile.lua
ProcessImplicationsOfMeanwhile() 0% -
HandleMeanWhileEventPostingForTownLiberation( bTownId ) 0% -
HandleMeanWhileEventPostingForSAMLiberation( bSamId ) 0% -
HandleFlowersMeanwhileScene( bTimeCode ) 0% -
HandleOutskirtsOfMedunaMeanwhileScene() 0% -
HandleKillChopperMeanwhileScene() 0% -
HandleScientistAWOLMeanwhileScene() 0% -
HandleInterrogationMeanwhileScene() 0% -
HandleFirstBattleVictory() 0% -
HandleDelayedFirstBattleVictory() 0% -
HandleFirstBattleEndingWhileInTown( sSectorX, sSectorY, bSectorZ, fFromAutoResolve ) 0% -


SVN

Wersja testowa v 1.3

http://subversion.assembla.com/svn/ja2lua-test 


Do prawidłowego działania wymagana nowa wersja v1.13 .

 

Legion Zone 2003-2011 by Jazz